Virtual and Augmented Realities in Education

Gracias to Bill and Logan! They did great job on the discussing the benefits of augmented and virtual realities in education. I am super impressed with the tool Aurasma…….thank-you for sharing the benefits of this tool Bill especially for language learning!

I was quite hesitant about this week’s class topic like Erin as I have really never used these tools in my classroom before.

Though at the same time, I agree with both of our presenters this week, that there are many positive benefits with integrating VR and AR in the classroom with students. I actually have access to 30 Google Cardboards.  I just recently began to play with this tool.

For example  I can take my  language learning students for a quick tour of the Eiffel Tour with Google Cardboard via Urban Hike with their own cell phones. (I took the following pictures while playing with Urban Hike).


From there my students can also take a swim in the Great Barrier Reef in Belize:


They can also check out the Coliseum in beautiful Rome and even the Westminster Bridge Road in London.



It is very neat for our students to experience the world of travel via VR and AR through a virtual scavenger hunt. Though in reality, it is truly a better experience for our students to see these places in the real world.

Reede and Bailiff’s article on When Virtual Reality Meets Education was very informative. They discussed how VR is a useful tool as it provides immersive experiences for our students. That classrooms can use these tools to collaboratively construct historical sites as well as architectural models. Immersing our students with AR and VR is truly a transformative experience for our learners as they are able to learn interactively with many new and innovative resources.  This is all so truly amazing!

Though as we know with advantages come also disadvantages.

Some teachers may not view this as a learning tool but only a “gaming” tool. In reality these type of tools can provide positive learning experiences for our learners…..even gaming tools!

Also, not all students will have access to the tools that they will need for VR and AR technology. As well as some of this technology is quite expensive to use and for this reason some may benefit more from it than others. Though the Google Cardboard is a great start! This tool can be found online for roughly $20.00. I also understand that with cardboard you can create anything….perhaps educators could also help create VR and AR with their students with a simple piece of cardboard. Within this topic anything is truly possible.

I will for sure be trying this tool with my students shortly….stay tuned! Though in the meantime, do you know of any other AR and VR travel apps?




4 thoughts on “Virtual and Augmented Realities in Education

  1. Hi Krista,
    Liked the upbeat music in that video. Made me want to mambo.

    I too, appreciated Aurasma being presented. I wonder what other language apps are out there that I am missing out on?

    In French Immersion, I see VR helping with not only language acquisition but also as an introduction to the many francophone cultures. I hope that VR experiences would want to make students travel. I want students to be able to not only see and hear culture, but also feel, smell and taste it. Wonder if VR will ever get to that point?

    Liked by 1 person

      1. If students could feel, smell, and taste the world through VR would they still be inclined to travel and have the real life experiences? I wonder if maybe this would thwart people’s interest in experiencing first hand.

        Liked by 1 person

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